WIP Pirate Captain [65 Mm]

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nico37

Well-Known Member
Joined
Jul 5, 2011
Messages
83
Location
France near Tours
Hi all,

still learning sculping, here is (one of many) my latest project, as a pirate captain looking in a spyglass.
I just began the base in green stuff. Let me know if you see mistakes i have to correct before to go ahead:

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Cheers
nico
 
Difficult pose.
It might be the pic. angle, but I think that this is unnatural:

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Also be careful with the twisting of the torso - it's not twisted only at the waist, but whole area from the waist up to the chest.
The rest is looking just fine to me.

Try to get in that pose, and ask someone to take a photo...that always works ;)
 
It would help you to set the pose before adding muscle bulk. Block major volumes like chest and pelvis + head and use them to set up the pose.
Also usefull to find a picture of a pose you want and literally draw the bone structure on top - then position your armature same way
 
i posed this for you in 3d.
should help; i havent added a twist to head or torso but you can see how the right leg is in line with the inner chest and collar bone. look also at the general shapes and curves. dont get too caught up in muscles for a figure wearing clothes. approx shapes will suffice. also be aware of Geometry. look out for peaks and valleys, s curve shapes and zig zag angles. look long enough and they'll pop out at ya! :)

enjoy what ya do and never give up. happy modelling .

atb --tim :)
 

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Hi all,

wow, thanks a lot for your useful help mates !! That will help me a lot.
Thanks darkeye for your 3d work, very kind, i really appreciate .
So i will take back the base to correct it ....
Cheers
nico
 
You are most welcome man. wish i'd had something like this when i first started! :) anatomy is both simple and complex at the same time. here is a book i started with and still one of the best to help understand what is there-
book.jpg


atb --tim:)
 
Hi all,

So i will take back the base to correct it ....
Cheers
nico

oh and with Greenstuff (GS), yyou'll get better results treating it like a wax or even wood- that is Carve it when cured which stops it looking like added lumps of toffee. lets say you want to do a leg on the Pirate. get a good blob of G.S and form it round the wire and shape the foot. cure the putty then use a marker pen to draw the leg proportions on to the material. carve the basic major curves and indents- not details- start with the larger shapes and work down to the detail ones.
this way your 'Greens' will look clean and neat.

Another option if you intend to mold the figure to paint is to dump GS and use Chavant NSP hard. Its a waxy, clay that holds superior details and can be altered when you want as it does not cure but rather sets very hard like a wax. i use it in place of epoxie these days. i also use Wax blends that i make. Cheap enough to do and the bonus for Chavant and waxes is that they are re-useable which saves you money.


atb --tim:)
 
Thanks a lot Tim for all your advises,
i did not knew Chavant, i will look in my suppliers stores. Actually i use Sculpey Firm, Super Sculpey or Magic Sculpt to cover the GS bases.
Cheers
nico
 
Hey Nico
I think Pokrad spotted the most obvious 'askewed' section being the right leg. Using the image he altered with the red line included, I would visualise the leg with the knee pushed inwards, and what would result. Looking at the book cover that Tim posted, you will see the obvious outwards curve of the lower left leg on the forward-facing figure to the right. Try to start even the armature with this curve present, then add the calf muscle (gastrocnemius) to the upper inside of your sculpts' right lower leg to fill it out again. Look forward to its' progression!
Brad
 
Hi all,

Brad: so sorry to answered so in late but i thought i did yet...:oops:, however, my fig was to advanced when i saw your advices to changed the right leg :( .....i'll try to do better with the others....
So i finished the sculpt work and changed my mind several times for the result i wanted to reach....firstable i wanted a classic european pirat, then i rather liked an oriental pirat and then, i found that my oriental pirat looked like a snake charmer so i sculpted a sea-snake and transformed my pirat into a "sea-snake sharmer" (sea because i sculpted it for a sea theme group build).
Here are the different steps:

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I still have to sculpt the flute and the base, for it i'm hesitating, a piece of boat or a rocky shore....any opinion ?

Cheers
nico
 
This has been a very helpful thread as I am taking my first kick at sculpting as well.
I think the charmer looks pretty good... if I had one observation, it's that maybe the hands are a touch too big. Otherwise, the turban and the drapery on the pantaloons looks fine. The sea snake is really cool!

I look forward to seeing more of your work

Colin
 
Thanks a lot Colin and i enjoy if this post could be helpful for your first steps on sculpting.

You're right for the hands, they are a bit too big, this is the harder parts to sculpt for me, i'll try to improve them.

nico
 
Wonderfull presentation and any minor flaws are lost in the visual impact of the scene and the astonishingly realistic water effects.

Colin
 
Hi Nico,
Great overall effect, that water looks amazing. Also like the nice touch of the ropes rising with the sea serpent as he plays the flute.
cheers
Richie
 
Thanks Meehan,

yes this is transparent silicone caulking for bathrooms tiles, i put it on transparent plastic sheet which i glued on a sheet of styren painted in dark blue to create deep water; here is a pic of my tool and method :

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I finished the waves and backwashes only after i glued the boat and snake.

cheers
nico
 
Yeah, that is awesome. I have always wondered if that stuff would work and now I see it does. Awesome work sir and very inventive.
 
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