Guy
A Fixture
16010
"Fallschirmjager Sniper"
1/16th scale resin - 15 parts
Sculpted by Taesung Hamms
Painted by Sang-Eon Lee
"Fallschirmjager Sniper"
1/16th scale resin - 15 parts
Sculpted by Taesung Hamms
Painted by Sang-Eon Lee
Thanks Tony, good debate here, I have looked and puzzled over suitable setting, along a narrow path or closest to a building would probably fit - but as a figure just doesn't draw the interest, it will appeal to a painter who may "latch onto" the scene he is looking for. Just my tuppennies worth.I agree with you Rob, although for slightly different reasons. The pose doesn't work for me because it doesn't fit with what I know about how snipers operate in combat.
Such an open, exposed stance is incongruous with a soldier who specialises in stealth, camoflague and concealement. For this reason, I also would argue against the rolled up sleeves.
Even when moving from one location to another, a sniper is trained to keep low to the ground, to avoid sudden movements and keep his shape and silouette to a minimum. He would probably add bits of vegetation to his uniform to help him blend into his surrounding and break up his shape. He does this, or he dies.
Standing up in this exposed manner is an invitation to be shot by an enemy sniper! I had a similar problem with Andrea's 90mm German sniper sticking the end of his rifle barrel out through a window frame. In real life, you'd be killed doing this.
At the end of the day, these are miniature figures and I shouldn't get too excited if a few small liberties have been taken to make the figures more commercially attractive to modellers.
I'm sure Taesung has done a great deal of research on the figure and can jutsify everything he's done, so having said my piece I'll shut up.
about to bag some dinner
Nice figure!
The pose is open for interpretation, it's not a classic sniper-positure, but Fallschirjmagers often fought out of their role, were used in raids, IMO WWII had enough unusual, catotic, desperate battles, especially late in the war, where quickly changing situations in villages and cities made classic sniper tatics useless, lacking time, space and safe distance from the enemy, just hit and run.
I see this guy cautiously moving up on a bulding, unsure whether he hit the target or not, but ofcourse, it's up to every modeler