Armornv
Active Member
Hello pF people!
New guy here, never sculpted anything in my life. I usually enjoy sanding roadwheels, bending PE fenders, and pinning metal track links so I'm a litlle out of my comfort zone here!
I'm somewhat reluctant to post any of this, now that I've seen the most recent pics of what I've done.....
Anyways heres a rundown on what I have in mind.
It will hopefully be roughly 90mm.
This is probably far too ambitious for my first attempt but if you're gonna fail, why not fail BIG!
Ok, I am somewhat of a recovering World of Warcraft addict. It's an MMO video game for those not familiar. I really want to have a figure of my toon, which is a Tauren, but this puny little human will have to do for now.
If your not familiar with WoW, the proportion of the characters, weapons and armor, are all quite exagerrated. This figure will be a Fury warrior dual wielding two-handed weapons. full armor( I may decide to leave the helmet off), in a pose that is basically ready to fight, called melee idle I guess you could say.
Here's a screen grab of a random toon for comparison. Luckily there's a nifty website that has 360 degree views.
Pay no attention to the armor and weapons. (I already have different ones in mind.)
Here was basically the start.
It's quite amazing what shows up in pictures that your eyes just don't see.... I'm not sure I'm at all that happy with the current progress but I'll keep plugging away at it.
I see now that the chest could use a little more bulk, the right ankle is far too small, the left ankle, is far too big, the knees have more or less disappeared, and the arms as a whole need to be....fixed....as well as the neck area
I also kinda think the head I have on him looks overly big.
All that said, i'm hoping at least some of it will disappear once the armor starts being added.
I think the "scale mail" pattern on the legs turned out ok, I'm thinking next time maybe trying the insane individual placement approach.
Anyways...dare I say let me know what you all think? (remember, this is my first attempt)
There are a few areas that I may try and clean up first, bit the armor will cover pretty much all of the rest of the figure aside from the upper legs.
Anyways,
Thanks for looking! Comments and suggestions always welcomed!
(be gentle on the new guy)
Clint Shepherd
New guy here, never sculpted anything in my life. I usually enjoy sanding roadwheels, bending PE fenders, and pinning metal track links so I'm a litlle out of my comfort zone here!
I'm somewhat reluctant to post any of this, now that I've seen the most recent pics of what I've done.....
Anyways heres a rundown on what I have in mind.
It will hopefully be roughly 90mm.
This is probably far too ambitious for my first attempt but if you're gonna fail, why not fail BIG!
Ok, I am somewhat of a recovering World of Warcraft addict. It's an MMO video game for those not familiar. I really want to have a figure of my toon, which is a Tauren, but this puny little human will have to do for now.
If your not familiar with WoW, the proportion of the characters, weapons and armor, are all quite exagerrated. This figure will be a Fury warrior dual wielding two-handed weapons. full armor( I may decide to leave the helmet off), in a pose that is basically ready to fight, called melee idle I guess you could say.
Here's a screen grab of a random toon for comparison. Luckily there's a nifty website that has 360 degree views.
Pay no attention to the armor and weapons. (I already have different ones in mind.)
Here was basically the start.
It's quite amazing what shows up in pictures that your eyes just don't see.... I'm not sure I'm at all that happy with the current progress but I'll keep plugging away at it.
I see now that the chest could use a little more bulk, the right ankle is far too small, the left ankle, is far too big, the knees have more or less disappeared, and the arms as a whole need to be....fixed....as well as the neck area
I also kinda think the head I have on him looks overly big.
All that said, i'm hoping at least some of it will disappear once the armor starts being added.
I think the "scale mail" pattern on the legs turned out ok, I'm thinking next time maybe trying the insane individual placement approach.
Anyways...dare I say let me know what you all think? (remember, this is my first attempt)
There are a few areas that I may try and clean up first, bit the armor will cover pretty much all of the rest of the figure aside from the upper legs.
Anyways,
Thanks for looking! Comments and suggestions always welcomed!
(be gentle on the new guy)
Clint Shepherd