Hair advice

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Parkadge

Well-Known Member
Joined
Nov 18, 2004
Messages
76
Location
Ireland
I'm looking for advice on modelling hair. It's one of those out of control floppy world war two haircuts on an SAS soldier in the desert and I want to model it on an Airfix multipose head. Any suggestions?
Thanks in advance -Pat
 
This the Haircut I want to sculpt


is.php
 
o moj Boże...!! :eek:
You have HARD work to do... It wont be easy.. but I believe that you can make it!!!-- powodzenia (y)
pozdrawiam-juli(an)
 
Dear god that looks tough. I'd build it up in layers, try to find someone with super sloppy and hair like that to model off of. I'm lucky, i got myself :lol: Having overlaping epoxy layers might be the best way to go. Maybe look at some examples of Roman or Greek sculpture, you might find some nice ways to represent curls. Best of luck, I'd like to see pictures of your finished sculpt.
...Or you could just give up and sprinkle on some static grass
 
Hi Pat !
How are you doing?
Well...about your "challenge of the hair ":
Use some type of synthetic fiber of fine thickness. Then with a very sharp sheet you unweaving with a lot of patience each one of the threads.
The method is similar to a hair implant... each hair will be implanted...
Maybe another alternative sculpting directly in a small piece of epoxy, but I think the result can seem a flame hair.
Happy New Year!!!
Orlando
 
Pat, Mind you the hair on this head was cleaned off after finishing so it in no way represents for me what would be considered finished step in sculpting a figure.


Start off with a bald head. This can be done with sculpey or putty.
 

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I then take a little sculpey "Diluent", this is the stuff that helps to make sculpey soft. I use it here to help the material for the hair stick better to the head. I then add some material and thin it down as more will be added to this later. I mainly want to put in what might normally be the average hairline(s) for a person.
 

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Next take random little bits, or rolls of sculpey and add them aroound the outside areas where you would have large concentrations of hair, like the bangs. a smaller scale figure would require you to add less,, so alter these steps to suit your project.
 

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I next blend in the end of the bits that are close to the part line. At this stage leave the other ends as they are.
 

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Additional bits or rolls of sculpey are added overlapping the ones before them. The hard part is to not work the material to the point where it all blends in together. It's also possible to bake some of the sculpey or let the putty cure before adding additional material. again make the size and number of bits added random.
 

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Now start working in your detail. The smaller the scale the less you'll want tp be concerned with doing every hair. As I said this is not at the stage that I would call finished, it's purpose is mainly to get you an idea of how to do it.
 

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Gary, Thanks you very much for that, I'll try it ASAP and let you know how I got on. Thanks again-Pat
 
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