latest work from ken brown

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Hi Guys ,

Personally I think its a great job look forward to seeing more ....I like the highlighting , the transitions are absolutely unseen .


Nap
 
euro2010b%20(12).jpg
It was definitely on this table, I remember it well
 
ok guys I surrender .
i didn`t check to see if the images loaded
didn't check to see the max image size
and i haven't checked back to this posting until today.
hopefully images should load.
btw figure 27reg 1815 120mm

anyway your comments did make me smile
cheers guys:)
 

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Looks very good Ken it's never easy to effectively animate a 120mm figure.
I'm glad you got a laugh from the posts just as we all hoped you would (y).
Cheers
Derek
 
Hi Ken great sculpting and a very nice action pose.
Any chance you could tell us what material you used, I'm guessing A+B Epoxy .

Cheers Ken
 
Now that is a figure worth waiting for. Love how you have captured his action and movement, not always easy in a 120mm figure.
I hope you will be going commercial with this one.

Don
 
hi guys thanks for your response
the figure will be available commercially not quite sure who will market/produce it.
Im rather keen go down that route myself with this in mind ive been working on
a number of figures all nearing completion the idea to have "A stock of new release`s "
to be launched over a period of time its about demonstrating consistency if you get what
I mean .any way Iwill get some pics of the other work to give you guys a bit of a taster.

in answer to the question what materials used -solder wire armature into resin casts for
base head( void of features) pelvis upper torso , and feet(shoe shaped)

ive also just started to use a fine solder for the fingers which works very well for me
if any ones interested i could put an armature together and take a few pics of the process
cheers ken
 
forgot to mention -I used sculpy for cloth simulation and the portraiture
milliput ,a+b ,magisculpt infact any epoxy to hand for anatomy ,straps lace etc
then go with duro/milput mix for detail etc
I try to model (soft) as much as possible as i find carving/sculpting back hard to gain a good finish
hope that helps
ken
 
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