Hello Painting comrades
Some time ago I promised to PF member KEITH, one SBS on Metal Non Metal, painting.
So in order to pay it, I made a study upon it.
Please consider this a didactic exercise; the objective is that you understand the steps to activate it.
Scale 75 ref. SCF-003 is the ideal platform to show it, because I do believe MNM goes very well with fantasy figures.
You may care that I use the wet pallet system for working.
I have used the colors on the photo, but the references are not so important, brown is brown, and ochre is ochre, no meter watt you call him.
I start with a brown color for the base, with two passages, I add black on the second passage, mostly in deep places like the eye.
For the first lights I had Arabic shadow from S-75 actually this is English Uniform similar color, the objective is to give a raw/ochre brownish color
Continue with the base + brown ochre Vallejo- 856
Time to add Citadel Yriel yellow to the base.
Doesn´t look very good I know, but I´m putting contrast to define the volumes, latter I´ll come back to blend the differences
In order to define volume I start posing the shadows, always with a cold color
I use purple from Citadel mixed to base color, and later alone
After that I start blending with veils of Arabic shadow and some places brown ochre, next to shadows I use pure purple very diluted
So, continuing I use S – 75 Mojave white (is a off white) mixed with the last lights (Base + yellow)
I insist again with purple shadows. I also do some blending between these steps
When blending colors, use the colors of your pallet very diluted, select a zone to blend, don’t be rush, take your time.
Charge your brush with color, dry the water from your brush in soft paper, in order to stay very few on the brush, in reality is only the pigment (what you really need) and you´ll see that you can control better were you apply it
Know is time for definition, had some scratches, mostly a highlighted line, and then a black line next to it. Mark also the rivets and other spot lights
So at this point is somewhat difficult to say what to do. Actually I give the last highlights in pure off white and next I retouch everything where it needs, blending and softening transitions.
Some time ago I promised to PF member KEITH, one SBS on Metal Non Metal, painting.
So in order to pay it, I made a study upon it.
Please consider this a didactic exercise; the objective is that you understand the steps to activate it.
Scale 75 ref. SCF-003 is the ideal platform to show it, because I do believe MNM goes very well with fantasy figures.
You may care that I use the wet pallet system for working.
I have used the colors on the photo, but the references are not so important, brown is brown, and ochre is ochre, no meter watt you call him.
I start with a brown color for the base, with two passages, I add black on the second passage, mostly in deep places like the eye.
For the first lights I had Arabic shadow from S-75 actually this is English Uniform similar color, the objective is to give a raw/ochre brownish color
Continue with the base + brown ochre Vallejo- 856
Time to add Citadel Yriel yellow to the base.
Doesn´t look very good I know, but I´m putting contrast to define the volumes, latter I´ll come back to blend the differences
In order to define volume I start posing the shadows, always with a cold color
I use purple from Citadel mixed to base color, and later alone
After that I start blending with veils of Arabic shadow and some places brown ochre, next to shadows I use pure purple very diluted
So, continuing I use S – 75 Mojave white (is a off white) mixed with the last lights (Base + yellow)
I insist again with purple shadows. I also do some blending between these steps
When blending colors, use the colors of your pallet very diluted, select a zone to blend, don’t be rush, take your time.
Charge your brush with color, dry the water from your brush in soft paper, in order to stay very few on the brush, in reality is only the pigment (what you really need) and you´ll see that you can control better were you apply it
Know is time for definition, had some scratches, mostly a highlighted line, and then a black line next to it. Mark also the rivets and other spot lights
So at this point is somewhat difficult to say what to do. Actually I give the last highlights in pure off white and next I retouch everything where it needs, blending and softening transitions.