Don't do it!
After reading and absorbing the wealth of material here and seeing the amazing results you guys produce, I'm going to try my hand at some new materials and techniques.
First off, I want to make a mannequin instead of a simple armature and use Super Sculpey Firm for clothing in addition to Aves for the head. My concern is that the four different materials: resin, metal, Aves and SSF must expand and contract differently when heated.
I can tell you how to go about doing this: DON'T do it!
Sculpey sticks to nothing but itself - even that is iffy sometimes. So, if you intend to do clothing in Sculpey, then you will want to do the entire piece in Sculpey. You cannot add plastic to Sculpey either. There is a chemical in Sculpey that will melt plastic over time.
My question here is, why would you want to make the head in Aves in the first place? It is much less forgiving than Sculpey for sculpting faces because with Aves your working time is limited, while with Sculpey, you can work and rework it forever if you like. It stays soft until you bake it. Aves stays soft for about an hour and a half - tops.
Sculpey cannot be built over resin castings either. Sculpey should be thought of as a stand-alone material. If you want to use it, then use it exclusively. This should not put you off however, because many of our Russian friends sculpt with European equivalents of Sculpey - and they do pretty damned good with it!
If I add Aves details (ears and face) to a resin skull, surrounded by a Sculpey hood and then bake it, how does it all stay together without separation (I'm not suggesting it doesn't, I just can't wrap my head around these three completely different products behaving alike under heat)?
Does it degrade over time?
You can add Aves, or any other epoxy putty to resin castings. Epoxy putty can be thought of as an "inert" material: it does not generally effect anything it is added to. I do not recommend baking resin castings though. This will cause the resin to give off nasty gasses and smells. Resin also gets soft under heat and can distort. Furthermore, any epoxy putty added to resin can separate when heat is applied. But most of that does not matter anyway, because your idea of adding Sculpey to established epoxy surfaces won't work anyway.
The products do not behave alike under heat. You can bake epoxy putty, but even these differ as to performance under heat. Aves is pretty safe and can be baked along with Sculpey.
Here is what I do, and more importantly, why:
I use resin castings for armature parts. This is for convenience. Metal armature parts would work just as well (although the weight could cause some handling problems). Then all additional sculpting to these basic parts is added with various epoxy putties. I do heads in Sculpey Premo. This is so that I can work them as long as it takes to get them the way I want them. Then once the basic head is baked, any additional work added (such as necks, ears and such) are added with epoxy putty. Adding epoxy putty to baked Sculpey is not a problem because the epoxy is inert and its adhesive properties mean it sticks to sculpey just fine. If you want to see a figure sculpted this way, then go here:
http://www.planetfigure.com/forums/showthread.php?t=37420
If you would prefer to do clothing with Sculpey, then just bite the bullet and do the whole figure with that stuff. Trust me, this is the voice of experience talking. Or you can ignore my advice and learn these things the hard way, just like I did!
Cheers!!
Mike