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Robin

A Fixture
Joined
Sep 27, 2003
Messages
1,108
Location
Sheffield
Hi Guys

Fell in love with a bust at Euro, and I want to copy the style, the person who did teh original has sculpted on to the bust a new moustache and sideburns.

I bought some Duro to do this is it suitable, any tips to accomplish this

Thanks in advance

Robin
 
Remember my Highlander bust, Robin. I practised using plasticene to start off with, to get an idea of what I wanted. It may be a way of practising before going for the real thing.

The final version of the beard was done with Duro, so yes, I believe its very suitable.

Do the tash, sidies one at a time. Let the Duro set slightly, then sculpt the shape with your chosen tool; don't sculpt individual hairs, go for the form and general shape.

even try different textures using duro on a piece of plasticard or something, until you're comfortable with the result.

HTH squire

Rob
 
Hi Robin
Saw that bust at Euro ...stunning piece of work

As Rob says Douro or Kneadatite is the best medium
for what you want to achieve

also .. play with the consistency .. blue to yellow
I find a ratio of ... three parts yellow to one of blue
allows a smoother finish .. also extends working time

Hope this is of some help

Frank
 
Hi Frank

Yeah we discussed him at length, hes gorgeous whether mine is as good will be another thing.


Thanks Guys

Robin
 
I saw this bust too. Magnificent!!
I would love to see how You would do it!
Would You share it with us, or at least the result.
I would really apreciate it!
Thanks, Robin.

By the way, is the casting of the bust any good?

Eddy
 
the bust itself is not too bad, a number of people have asked me this, have Andrea busts got questionable castings, there is an odd bubble on the underneath but not too bad.

Robin
 
Hi Robin, hair and beard textures are fun to do and actually not that hard if you get a good idea of what you're aiming at before you begin. Obviously it's a good idea to have picture references to hand to work from but since we're working with models see if you can find something in the grey army that you can use for inspiration for the way the hair can be tackled, that way you don't have to translate from 2D to 3D while you're working.

I'd practice techniques off the model on a scrap of plastic card if you're a little unsure about how to actually do it. Even at this scale generally it's a good idea not to try for a strand-by-stand look even if you can do it, a more generalised approach is often best. Kneadatite is great for this sort of thing but you can use Milliput or MS if you prefer. I find the best tools for hair generally are one or two sharpened toothpicks and a couple of needles; I like to use one of my wax carver tools also, although this isn't essential.

BTW I painted a previous Andrea bust - the lancer Polonaise - that was one of the worst castings it has ever been my displeasure to work on, had it not been a commission I might well have given up on it! What I should have done of course was contact Andrea and ask for a better example, the one from the boxart (which I've seen in the flesh) certainly looked like it was clean and crisp.

Einion
 

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