Hello,
first of all I would like to make clear that the piece showed here is not a commercial release, it is only an evaluation sample made using the 3D rapid prototyping process driven by a computer program.
There are no copies of it out there more the ones showed here and exclusively used used during the production process for testing purpose. Of course absolutely nothing will be released without an official license. As you may understand this is not a garage kit.
Consider also that I am just showing what has been made by other guys. I only took part into the production process with the final resin casting of the original prototype. I do not have at all the required skill to produce those kind of prototypes, all the hard work has been made by the guys from Atalaya Miniatures ([email protected]), a spanish factory.
The subject used for this prototype has been choosed to check the possibilities offered by this type of rendering. It is a complex enough subject with a lot of fine details on the armour and very thin items like the helmet decoration and the sword. The scale used to render to subject has been another step to evaluate the final quality of the production, the figure just stands 10cm tall (less than 4"). To give you an idea about its size, consider that the blade of the sword has a thickness of less than 1mm on the cutting side.
As you already know the basic process consists in rendering an high density polygonal 3D model (up to 4 millions for this one, up to 8 millions of polygons for some other kind of models). Once done with the basic rendering the model is prototyped through a 3D printer. That master is next used to make a mold to reproduce the original, in this case in polyurethane resin. This prototype has not been made using a milling machine but through another type of 3D printer which gives the possibility to achieve a very high final quality. It is obvious that the prototype could be reproduced at almost any scale, 10, 20, 30cm etc.
Sorry for the very low quality of the pictures, but with the exception of the finished (painted) piece, what you see here has been shooted in a hurry just to document the production process without caring too much about the "artistic" look.
The last pictures showing a painted version (in colours and in black) are not a computer (photoshop) trick, but a shot of the real one (the resin copy once painted).
The picture you will find at the end of this post it is a link which will show you the 3D model used for the rendering. It is a video, hope the link will work.
Of course any kind of comments are more than welcome.
Thanks for looking.
first of all I would like to make clear that the piece showed here is not a commercial release, it is only an evaluation sample made using the 3D rapid prototyping process driven by a computer program.
There are no copies of it out there more the ones showed here and exclusively used used during the production process for testing purpose. Of course absolutely nothing will be released without an official license. As you may understand this is not a garage kit.
Consider also that I am just showing what has been made by other guys. I only took part into the production process with the final resin casting of the original prototype. I do not have at all the required skill to produce those kind of prototypes, all the hard work has been made by the guys from Atalaya Miniatures ([email protected]), a spanish factory.
The subject used for this prototype has been choosed to check the possibilities offered by this type of rendering. It is a complex enough subject with a lot of fine details on the armour and very thin items like the helmet decoration and the sword. The scale used to render to subject has been another step to evaluate the final quality of the production, the figure just stands 10cm tall (less than 4"). To give you an idea about its size, consider that the blade of the sword has a thickness of less than 1mm on the cutting side.
As you already know the basic process consists in rendering an high density polygonal 3D model (up to 4 millions for this one, up to 8 millions of polygons for some other kind of models). Once done with the basic rendering the model is prototyped through a 3D printer. That master is next used to make a mold to reproduce the original, in this case in polyurethane resin. This prototype has not been made using a milling machine but through another type of 3D printer which gives the possibility to achieve a very high final quality. It is obvious that the prototype could be reproduced at almost any scale, 10, 20, 30cm etc.
Sorry for the very low quality of the pictures, but with the exception of the finished (painted) piece, what you see here has been shooted in a hurry just to document the production process without caring too much about the "artistic" look.
The last pictures showing a painted version (in colours and in black) are not a computer (photoshop) trick, but a shot of the real one (the resin copy once painted).
The picture you will find at the end of this post it is a link which will show you the 3D model used for the rendering. It is a video, hope the link will work.
Of course any kind of comments are more than welcome.
Thanks for looking.