Italian grenadiers orchestra

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Blender, zbrush. 5-10 days its only is you have already rigged body and other details. I have big library of Napoleonic weapon and ammunition
 
Good idea. I gotta a small library going, mostly shoes and hats, but I'm thinking of perhaps doing a doughboy from WWW I so I better get cracking making rigles and helmets I guess. As far as rigging , all my figures have different faces not sure that would be possible, but you've set my mind working. Thanks for the info Max.
 
Great model. Question on posing.
Sorry if this is a complicated question.
What exactly is your workflow?
Are you adding the uniform and weapons as Sub tools with the figure in a T-pose and then using the Transpose master plugin?
Or are you doing everything as a T-Pose in Zbrush then posing the model in another program?
Thanks,
 
Blender3d give me possibility to use rigging with high poly objects. So I make all in T pose.
 
Cloth simulation is part of Blender. Do a search on youtube for "Blender Cloth Sim" and you should find a few tutorials.
Plus Blender is free so it costs nothing to check it out.
 
Mash,,, I have a copy of Blender already. I just didn't know it had cloth sims. I did a few riggings in Blender, but it takes so much time to do a good one I started using DAZ3D studio which will transfer the rigging for you no problems. It also transfers weight maps but it has a hard time with weight maps especially on higher poly count figures, so I normally do a neuter pose, save it, then make the clothing, import then and use the transfer tool to fit the clothing to the figure and its pose. Then I export each article of clothing and the neutered figure and stitch them together in mesh mixer. Prior to stitching I sculpt the wrinkles and creases in. It's sort of like laying layers of wax on a sculpt to drape the clothing. Not sure I want to give up on that technique quite yet, and I am definitely spoiled by the rigging transfer tool in DAZ.
 
Yes posing is a bit of a bear. I've been using Zbrush and Modo's Flex tool. Between the two I can usually hammer things where I want them to be.
But I still need to nail down a more time efficient work flow.
 
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