New Head (likeness attempt)

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All main part "armatures" (topology to sculpt on) is here, now I'll try to start moving things around and make it a bit more realistic:

abFIMZ2.png
 
Thanks Ferris, don't know about the shoulders, there should be some parts that are missing on the shoulders, I will see when I add them...

Some more work on Caine likeness...

ZlqeKuU.png
 
This looks great, and it's at the point where paying attention to little details in comparing angles, size, etc. that go towards making a good likeness into a great likeness.

One quick thing I noticed is the mustache can be wider underneath the nose (right now it is too tapered). His bottom lip could also have a bit more body, and perhaps slightly less width overall?
 
The overall width is the matter of perspective turned off, this is with perspective on:

ZQ94N7l.png


The other observations are valid, I will try to address them :)

Thanks Jack !
 
Uniform still low i detail but this is what came out in overall look.
Crits, suggestions, I'm open to any of that :)

j8Gjre9.png


BTW: The eyes might look odd, cause the right is with iris, the left is flat surface - both will be flat in the end...
 

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