microsculpt
Active Member
- Joined
- Aug 9, 2004
- Messages
- 31
Greetings!
I have a question for the "collective brain" — When sculpting a figure for production with multiple parts (heads, arms, etc.) how does one sculpt that?
Is the figure sculpted in individual parts? Or, are the parts created by making castings of sections of the figure afterwards?
It seems sculpting in parts would create major challenges creating convincing body movement, anatomy, etc.
How does one create an armature if you are working in parts? Use something like MagicSculpt?
If it is done in parts, how are the parts tacked together while working?
Actually, I guess that's a lot of questions. I'm trying to expand my experience into more complex action poses and wanted to hear how others approach the problem.
Thanks!
Tom
I have a question for the "collective brain" — When sculpting a figure for production with multiple parts (heads, arms, etc.) how does one sculpt that?
Is the figure sculpted in individual parts? Or, are the parts created by making castings of sections of the figure afterwards?
It seems sculpting in parts would create major challenges creating convincing body movement, anatomy, etc.
How does one create an armature if you are working in parts? Use something like MagicSculpt?
If it is done in parts, how are the parts tacked together while working?
Actually, I guess that's a lot of questions. I'm trying to expand my experience into more complex action poses and wanted to hear how others approach the problem.
Thanks!
Tom