Sculpting Skeletons

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herbwf

Well-Known Member
Joined
Nov 27, 2004
Messages
129
Location
Western Massachusetts
I need to make 2 skeletons in 54mm. They will be partially articulated(rib cage to pelvis). I'm hoping to hear from anyone who has done this as to what pitfalls to avoid. I've got lots of references as I was an EMT for a long time, ( no I did'nt take anything home, I mean books :eek:) but any advice would be appreceated.

Thanks for your time,
Herb
 
Thanks for the tip, but how about those of us who want to sculpt them ourselves - particularly in larger scales? I don't think anybody does the whole skeleton in 75mm, 90mm, or 120mm, do they? Steve Warrilow does skulls in 75mm, Verlinden does skulls and individual bones in 120mm.

I'm interested in shoulder blades, rib cage and pelvis to go with available skulls, etc. , and would rather learn to sculpt them vs. buy them.

Help!

All the best,
Dan
 
Guys,
Thanks for the help. Have basically off line since I came back from Boston so I sorry Im so late saying thanks.
Will check out the SBS as soon as I post this.

Dan maybe we can push eachother along if we run into snags on this.

Leigh and John, Captain, Marcus, et al thanks again for helping us out.
Herb
 
Ive just reviewed the SBS and if it wasnt so late I think I'd sit down and pour myself a spot of Jack.

The articulated jaw just blew me away, how very cool!

This is going to be quite a project. but thanks to you guys I wo'nt have to re-invent the wheel. This idea may work after all.

Thanks again
Herb
 
Hello Guys!

I'm studying Medicine,so I think I could help here.Sculpting a skeleton is not an easy work,if you want the result to be realistic.The bigger the scale,the more possibilities you have to make something beautiful.I would say the scull is the easiest part,since it's big enough.In any case you may need a Medicine Anatomy Atlas.You could use an Atlas book(I have the "Sinelnikov Atlas",Russian-the best,but very expensive)or an electronic Atlas(search the Google for Human Anatomy).


I haven't tried sculpting a skeleton,but I think that it would be nice to start with the scull.Then add a long and very thin wire to the base of the scull,and use it as a guide for the spin.After the spin is ready,every bone shoould be sculpted seperately,using thin wire for the long bones only.Hands and feet are excluded,since they are consisted of very small bones,almost impossible to be sculpted seperatly in a small scale.

Once you have sculpted every bone,you could use glue to put them together in any position you like.


I hope I helped :)
Cheers!
 
Herb and Arminious - I kind of 'copped-out' on sculpting the 120mm skeletons. I found the SOL [Korean models] 120mm skeletons in metal already available from Squadron.com and used them in the "On the Wire" diorama [see my vBench]. They were a combination of sculpting armature and part of the piece itself. I intended to try sculpting the skeletons or parts of them only as a last resort, frankly! Sculpting a skeleton by itself would be an interesting project, but maybe I'd better stick to soldiers, weapons and equipment.

Herb - I was able to find some useful web references including one site that gives a nice size 2 page illustration with the major bones identified clearly. Nearly 120mm in scale when printed! It was included as part of a Forensic Anthropology course notes. Unfortunately I've lost the web site address, but the way I found it was simple - a string search on Google "skeleton". As I recall it was pretty prominent and the URL was repeated several times in the string results. Good luck! If you can't find it, e-mail me and I'll send you some scans.

All the best,
Dan
 
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