pokrad
A Fixture
Mark, Mash3d, I am aware that "one sided" or "thin" mesh can be made thick - there is a way to do it in Blender too, or In Zbrush using mask and transpose, or extract and then merge and dynamesh, (faster than using backfaceautomask and brushes), It just newer slipped my mind to do it that way - I was doing it as I would with clump of clay - extract from base mesh and then shape with move and brushes - I guess I'll have to try different approaches
Max, thx for the clarifications...
Max, thx for the clarifications...